Spirit Interface

Exhibition for Killscreen (now Gameplayarts): “Dunya” (2021) and “Troubles of Presence I-IV” (2023)

These works share an interest in folklore, “the form through which we rhetorically negotiate and examine questions of possibility and belief” (Trevor Blank / Lynne McNeill), and weird and eerie horror, a “fascination for the outside, for that which lies beyond standard perception” (Mark Fisher). As digital media and artificial intelligence become more and more ubiquitous in our lives, we understand them less than ever. One of the pleasures of horror and supernatural fiction is the breaking of boundaries, the anarchic mix of fear and excitement of that which refuses the accepted order and, perhaps, points toward new possibilities.

Non-interactive Unity 3D games, found display, discarded furniture, photographs, used bed sheet, carpet, scent diffuser.